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Björn-Ole Kamm


Björn-Ole Kamm


  • Senior Lecturer (Kyoto University, Graduate School of Letters)


Kyoto University
Graduate School of Letters
Yoshidahonmachi, Sakyo-ku
Kyoto 606-8501

+81 (0) 75-753-2723
+81 (0) 75-753-2772

Über Björn-Ole Kamm

Areas of Research

  • Cultural management/ordering (culture-as-ordering) and dynamics of social inclusion/exclusion (stereotyping, labeling, “making up people”)
  • Cultural ordering in transculturally networked and imagined communities/communities of interest as well as issues of a trans-local cyber-ethnography (material semiotics, sociology of translation)
  • Interdependency of entertainment and education (roleplaying, learning effects)
  • Uses and gratifications of Japanese popular media (manga, roleplaying games) in a global context


since 03/2015
Kyoto University, Graduate School of Letters, Project Specific Senior Lecturer (Associate Professor)

04/2013 - 03/2015
Graduate Programme for Transcultural Studies (GPTS) Lecturer.

11/2012 - 02/2013
Research fellow at the Global Center of Excellence (GCOE) "Reconstruction of the Intimate and Public Spheres", Kyoto University.

11/2012 - 03/2013
Coordinator of the Joint PhD Research Program, Heidelberg University and Kyoto University.

Coordinator for Research Area C at the Cluster of Excellence "Asia and Europe in a Global Context".

04/2011 - 06/2011
Graduate Assistant for Research Area C at the Cluster of Excellence "Asia and Europe in a Global Context", Heidelberg University.

04/2011 - 03/2015
Doctoral Candidate at Heidelberg University (supervisor: Prof. Harald Fuess).

Doctoral Scholarship-holder at the German Institute for Japanese Studies Tokyo (DIJ).

Webmaster at the East Asia Institute (Japanese Studies), Leipzig University.

Coordinator for International Relations, Board of Education, Ichinomiya City Hall (Aichi, Japan).

M.A. in Japanese Studies and Communications & Media Studies at Leipzig University

DAAD scholarship, Ritsumeikan University Kyoto, Japan, College and Graduate School of Social Sciences.

Ausgewählte Publikationen


2010. Nutzen und Gratifikationen bei Boys' Love Manga - Fujoshi oder verdorbene Mädchen in Japan und Deutschland [Uses and Gratifications of Boys‘ Love Manga - Fujoshi or rotten girls in Japan and Germany]. Hamburg: Kovac.

Edited Volume

with Patrick W. Galbraith, Thiam Huat Kam. 2015. Debating Otaku in Contemporary Japan: Historical Perspectives and New Horizons (SOAS Studies in Modern and Contemporary Japan). London: Bloomsbury Academic.

Book Sections

2016. with Juila Becker. "Live-Action Roleplay; or the Performance of Realities." In: Toshiyuki Kaneda, Hidehiko Kanegae, Yusuke Toyoda, and Paola Rizzi Cotti, Simulation and Gaming in the Network Society. Singapore: Springer.

2016. "Cross-Gender Table-Talk-RPG auf Japanisch; oder, die beiläufigen Realitäten des Tischrollenspiels" [Cross-Gender Table-Talk-RPG in Japanese; or, the Collateral Realities of Table-Top Roleplaying]. In: Michiko Mae, Elisabeth Scherer, and Katharina Hülsmann, Japanische Populärkultur und Gender. Wiesbaden, VS, pp. 273-303.

2015. "Opening the Black Box of the 1989 Otaku Discourse." In: Debating Otaku in Contemporary Japan. London: Bloomsbury Academic, pp. 51-70.

2013. "Ethics of Internet-based Research on Japanese Subcultures." In Asato, Wako and Yoko Sakai, Social Innovation and Sustainability for the Future. Recreating the Intimate and the Public Spheres. Kyoto, Nakanishi, pp. 525-540.

Journal Articles (peer reviewed)

forth. 2016. "Brokers of 'Japaneseness:' Bringing table-top J-RPGs to the 'West'." Mutual Images Journal.

2013. "'Rotten Use Patterns: What Entertainment Theories Can Do for the Study of Boys' Love." In "'Transnational Boys' Love Fan Studies,"' edited by Kazumi Nagaike and Katsuhiko Suganuma, special issue, Transformative Works and Cultures, no. 12. doi:10.3983/twc.2013.0427.


2012. "Vielfältig und Hybrid - Der Manga-Diskurs in Japan" [Diverse and Hybrid - The Manga Discourse in Japan]. In: JuLit 1/12 Comic - Manga - Graphic Novel. Aktuelle Tendenzen in der graphischen Literatur für Kinder und Jugendliche, pp. 35-40.

2011. "Why Japan does not Larp". In: Thomas Duus Henriksen, et al. Think larp. Academic Writings from KP2011. Kopenhagen: Rollespilsakademiet, pp. 52-69.

2008. "Media Cultivation: Japan’s Gay Boom of the 90s". In: Bochumer Jahrbuch zur Ostasienforschung (BJOAF), Vol. 32, pp. 95-114.

Selected presentations

"Life-Action Roleplay; or the Performance of Realities," Annual Conference of the Cluster "Asia and Europe," Heidelberg (2014/10/10; with Julia Becker).

"Playing at Culture," 3rd HeKKSaGOn Meeting, Göttingen (2013/09/13).

"Making-up the Otaku," GCOE The Intimate and the Public Spheres, Kyoto (2013/01/08).

"Japanese Popular Culture and Project Oriented Teaching," Teaching Japanese Popular Culture Conference, Singapore (2012/11/11-12).

"Ethics of Internet-based research on Japanese subcultures." 5th Next-Generation Global Workshop "Social Innovation and Sustainability for the Future: Recreating the Intimate and Public Spheres", Kyoto (2012/11/06-08).

"Cyber-Ethnography - (Im-) possibilities of Internet based research on Japan using the example of transcultural subcultures" (German). 15th German-language Japanese Studies Conference (Japanologentag), Zürich (2012/08/27-30).

"Manga-ron: On the manga discourse in Japan." AKJ Conference "Comic - Manga- Graphic Novel", Eisenach (2011/11/25-27).

"Gates and their Keys – Language Barriers, Flows and “Cosmopolitan” Gatekeepers of Japanese Pop Culture." Conference "Trends on the Move", Project B12, Cluster "Asia and Europe", Heidelberg (2011/10/28-29).

"Space and life-action roleplay in Japan." 13th International Conference of the EAJS, Tallinn University, Estonia (2011/08/24-27).

"Why Japan does not Larp." Knudepunkt Conference 2011, Bymosehegn, Denmark (2011/02/17-20).

"Uses & Gratifications of Boys‘ Love Manga – Fujoshi in Japan and Germany." Conference 'Glocal Polemics of BL (Boys Love)', Oita University, Japan (2011/01/22-23).

"Global Communities and Networks of the otaku-kei bunka? Flows, Counter-Flows and their Barriers." Annual Conference of the German Association for Social Science Research on Japan, VSJF (2010/11/26-28).

"Gender segregation at the game table, transgender in the mind? - Non-digital roleplaying in Japan." VSJF Gender-Workshop (2010/11/25-26).

"The Modern Practice of Otaku Labeling." International Conference "Otakuology: Challenges and New Directions", Temple University, Tokyo (2010/09/11).